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ChatTurnEffect

What the turn changed, as the server measured it at the GraphQL loopback.

Field-for-field the effect object on the terminal done SSE frame, so the console parses the live turn and the rehydrated one with one function.

type ChatTurnEffect {
state: ChatTurnEffectState!
mutationsApplied: Int!
mutationsFailed: Int!
}

Fields​

ChatTurnEffect.state ● ChatTurnEffectState! non-null enum​

ChatTurnEffect.mutationsApplied ● Int! non-null scalar​

ChatTurnEffect.mutationsFailed ● Int! non-null scalar​

Member Of​

ChatTurnOutcome object