ChatTurnEffect
What the turn changed, as the server measured it at the GraphQL loopback.
Field-for-field the effect object on the terminal done SSE frame, so the
console parses the live turn and the rehydrated one with one function.
type ChatTurnEffect {
state: ChatTurnEffectState!
mutationsApplied: Int!
mutationsFailed: Int!
}
Fields
ChatTurnEffect.state ● ChatTurnEffectState! non-null enum
ChatTurnEffect.mutationsApplied ● Int! non-null scalar
ChatTurnEffect.mutationsFailed ● Int! non-null scalar
Member Of
ChatTurnOutcome object